Also, one side note. Now in version 2.0 the script control tasks automatically assume the agent is the one currently assigned inside the prefab. In the previous version i could specify the type even if it wasn’t assigned as a component yet on the agent. Is there a way to get a similar behaviour in 2.0? Another note on the same topic, If I use the override agent node, any tasks underneath this node do not use the new agent assigned when using the script control tasks.