What we are running into is behaving exactly like what this guy described. #15073
Our fix right is the same too, just move some nodes around, save, reset on git. Frankly annoying, but not a big deal, and I was not too worried about it until this popped up in a built game, twice so far.
Sorry I don’t have reproduction. I just spent 20 minutes changing around things and switching branches, can’t get it to happen.