Reply To: Reusing pooled FSM allocates memory whereas BT doesn't

Forums 💬 NodeCanvas ⚙️ Support Reusing pooled FSM allocates memory whereas BT doesn't Reply To: Reusing pooled FSM allocates memory whereas BT doesn't

#18387
jakko
Participant

    Okay, thanks for the info.
    There must be something else going on then, I found that using the included standalone actions allocate memory on very call. Both in the game and in additional test I’ve run. Also the standalone actions didn’t work on iOS when I tested them, while the delegates in the actions I’ve created do work.

    Best,
    Jakko