Reply To: 'Find Path to' Staircase Problem (with screen recording)

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#20972
Gavalakis
Keymaster

    Hello,

    You are right 🙂
    Find the fixed version of the PathfindTo clip attached in a .unitypackage, where now the agent is properly being “grounded” to the NavMesh.
    Please import the package and let me know if you still encounter any problems with this.
    Thanks.