Custom Branch node generates an error.

Forums 💬 NodeCanvas ⚙️ Support Custom Branch node generates an error.

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  • #15231
    nodeshelp
    Participant

      Hi. Awhile ago you kindly provided a custom Branch node. It still works, but for some reason generates an error:

      Condition.Check when enabled = false
      UnityEngine.Debug:Assert (bool,string)

      Do we need to update the custom node?

      Here is the Branch.cs file:

      #15233
      Gavalakis
      Keymaster

        Hello again 🙂
        Here is the updated Branch code to solve this.

        Best regards.

        #15232
        nodeshelp
        Participant

          Many thanks again!!!

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