When using Input Down Action of the new input system, the Input Down gets stuck and causes transition to continue after the key was released.
In the screenshot, this causes the FSM to go through Docking and Undocking even when the key was released.
Using pressed instead of down` gave the same results.
Update: Looks like the issue is related to have both a Player Action Map and a Drill Action map on the same transition.
Thanks for letting me that this is related to specifically using 2 inputs in the conditions. I will investigate this further with that in mind.
Thanks!