Reply To: CoreGamekit Integration Namespace Errors

Forums 💬 NodeCanvas ⚙️ Support CoreGamekit Integration Namespace Errors Reply To: CoreGamekit Integration Namespace Errors

#19052
async0x42
Participant

    I’ll keep it in the same thread, integration related.

    InventoryPro changed Open/Close TreasureChest to ___.triggerer.Use() and UnUse()

    So in OpenCloseTreasureChest

    From:

    To: