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#13238
Gavalakis
Keymaster

    Hello Lemaru,

    Unfortunately the built-in actions are made to consider the Z-axis as forward (which is the standard and default for Unity as well).

    You will need to modify the source code to change that (or make a duplicate action based on the original one that does that).

    If that is not something you want/can do, I can provide for you here the required code changes or action. Let me know if so 🙂

    Thanks!