Reply To: Behavior Tree updating.

Forums 💬 NodeCanvas 🗨️ General Discussion Behavior Tree updating. Reply To: Behavior Tree updating.

#13609
koirat
Participant

    I still got a problem with this. Even when I use BTOwner.UpdateBehaviour();
    I should be able to pass dTime to it like this ” BTOwner.UpdateBehaviour(dTime) “.
    For now it is assumed that UpdateBehaviour is updated inside MonoBehavior.Update so the user will use Time.deltaTime (my guess).
    So I will have to store this dTime in some kind of variable making this solution quite hackish. Also if there are predefined behaviors they probably also use Time.deltaTime are they ?