Reply To: Serializing current execution state

Forums 💬 NodeCanvas 🗨️ General Discussion Serializing current execution state Reply To: Serializing current execution state

#13933
rsklnkv
Participant

    Thanks for detailed reply

    Currently I’ve decided to skip flowcanvas serialization, I’ll save blackboard and current variables from flowcanvas and right after game is loaded I’ll send an event to notify that flowcanvas was loaded, script writer must support serialization of his flowcanvas on his own (if he really needs to)

    Thanks again!