Reply To: Unity UI ↔ Global Blackboard → easy communication?

Forums 💬 NodeCanvas 🗨️ General Discussion Unity UI ↔ Global Blackboard → easy communication? Reply To: Unity UI ↔ Global Blackboard → easy communication?

#13995
Gavalakis
Keymaster

    Hey,

    Unfortunately the thing is that Unity Events in the inspector, only support methods with only one parameter, but to set a variable on the blackboard, naturally two parameters are required. One for name and one for value.
    Thus, the only real solution here, is indeed #2, even though it is of course not ideal, but I can’t really think of any way to bypass the limitation of one parameter that Unity Events support in the inspector. :/

    If you have something to suggest of course, I’m glad to hear it 🙂
    Thanks!