Reply To: List of upcoming fixes updates

Forums 💬 NodeCanvas 🗨️ General Discussion List of upcoming fixes updates Reply To: List of upcoming fixes updates

#14131
Gavalakis
Keymaster

    Hello guys,

    Summer was a bit of dead production wise due to vacation. I’ve got back to track only recently.
    There is a new version coming in the next couple of days mostly with fixes. The changes of that version include the following:

    *FSMs will not be Finished/Stopped now if there is any active node running including AnyState and ConcurrentState.
    *FSM SuperActionState changed behaviour to not Finish when the OnEnter list actions are Finished. Instead it will continue calling OnUpdate actions until a transition is made.
    *Right Click in the Browser window now go backs one step.
    *Fixed OnGraphStarted not being called in SubTrees.
    *Fixed unability to bind Blackboard Variables when editing a prefab.
    *Fixed “Send Global Event” from sending multiple events in graphs of the same gameobject.
    *Fixed AOT Generator for non-namespaced classes.
    *Fixed FSM Nested BT State that was not sending events correctly back to the FSM.
    *Fixed frame skipping in MonoManager.cs.
    *Fixed IOS EXE_BAD_ACCESS in Task.cs (thanks to emilio.saffi).
    *Fixed “Create Defined Blackboard Variables” command, that was incrementaly adding Global BB name (eg “Global/”) for global variables.
    *Fixed when duplicating or pasting nodes, they will now be auto selected.
    *Fixed NC ObjectDrawer and PropertyDrawer that were not utilized when placed under an “Editor” folder.

    Cheers!