Reply To: Start a Dialogue tree from a Behaviour tree, how?

Forums 💬 NodeCanvas 🗨️ General Discussion Start a Dialogue tree from a Behaviour tree, how? Reply To: Start a Dialogue tree from a Behaviour tree, how?

#14176
Gavalakis
Keymaster

    Hello,

    Like the help text of the “Start Dialogue Tree” action reads (shown in the image as well) 🙂 :
    “Please Drag & Drop the DialogueTree Component rather than the GameObject for assignment” 🙂

    So, please don’t try to assign the DialogueTree reference by dragging and dropping the Dialogue Tree gameobject, but rather drag & drop the DialogueTree component itself after you have selected the Dialogue Tree gameobject.

    Let me know if this works for you.