Thanks! I am glad you like it 🙂
Sure, I will update the tassk soon to be able to specify the target actors dynamicaly through the NodeCanvas actions, either directly or through variables of course. I will also add a toggle foreach of those actor, to set if they are to be instantiated (for prefabs) or simply used.
Can you please expand a bit on the last part of your suggestion. I am not sure I understand that 🙂