Forums › 💬 NodeCanvas › 🗨️ General Discussion › FSM on prefab › Reply To: FSM on prefab
Hello,
Yes. It’s a Unity restriction actually, which is that you can’t reference Scene objects within Asset objects. So you have reference a GameObject for example in a prefab FSM. The way to work around this, is indeed by using Scene Global Blackboards.
Cheers! 🙂