I see your point, but unfortunately at this point it is not that easy to implement, because a boolean parameter is not some class of it’s own, but rather simply a matter of BBParameter, so to implement this would resort in many if then elses, which is not really good to have 🙂
On the other hand, I am looking at implementing an expression system, so you could actualy write something like:
” !someVar && someOtherVar “, or
” (_someFloat + _speed) * Time.deltaTime ”
etc.