Reply To: Disabling a specific component

Forums 💬 NodeCanvas 🗨️ General Discussion Disabling a specific component Reply To: Disabling a specific component

#14513
andy miira
Participant

    Sorry for the necro, but I wanted to ask, if it would be possible to add a SetEnabled action task (where you set a component reference and its desired .enabled value), in a future NodeCanvas version?

    I think that would be more intuitive than the SetProperty method, simpler to use, just like the SetActive action task for GameObjects.