Reply To: NodeCanvas into "Standard Assets"

Forums 💬 NodeCanvas 🗨️ General Discussion NodeCanvas into "Standard Assets" Reply To: NodeCanvas into "Standard Assets"

#14564
Gavalakis
Keymaster

    Hello,

    The error is not about moving NodeCanvas folder into “Standard Assets”, but rather for having selected Web Player as build option. I forgot to place derectives in this part.
    Please open up GraphInspector.cs and place the contents of the method ShowJsonImportExport (where the errors show), within:

    You will no more see the errors and be able to have NodeCanvas in Standard Assets as well.

    BUT, you will have a problem with the Inspectors, because Unity requires that the inspector scripts are placed directly under an ‘Editor’ folder that is placed under “Standard Assets”. I might have to rethink the folder structure for that.

    Cheers!