Reply To: FSMOwner.SwitchBehaviour() functionality not working synchronously?

Forums 💬 NodeCanvas ⚙️ Support FSMOwner.SwitchBehaviour() functionality not working synchronously? Reply To: FSMOwner.SwitchBehaviour() functionality not working synchronously?

#15228
playboi14
Participant

    Is anyone able to provide any feedback on how we should go about setting FMS at runtime and setting up their blackboard variables?

    I’m looking at using NodeCanvas to create a heap of FSMs for my game and I need to swap them out dynamically, so I need to know if the approach above is how these should be set up so they work reliably.