Reply To: DialogueActor component for the instigator in a sub-dialogue tree is not working

Forums 💬 NodeCanvas ⚙️ Support DialogueActor component for the instigator in a sub-dialogue tree is not working Reply To: DialogueActor component for the instigator in a sub-dialogue tree is not working

#15537
rdt42
Participant

    Hey,

    I was using the SubDialogueTree node (from NestedDT.cs). Creating a prefab with a Dialogue Tree Controller, and linking that in the Start Dialogue Tree Action does indeed use the DialogeActor correctly.

    When would you need to use the NestedDT node?

    Thanks for help!