I was able to trigger the dialogue tree with timeline by setting the “Click Me” script to OnEnable.
But, how can I trigger the individual Dialogue nodes with Timeline Signals? Any idea.
Because when I trigger the tree, it gets stuck on the first node waiting for a click(Which its supposed to). Can I trigger a mouse click in events or signals to invoke the dialogue to continue?
This way I can easily change the timing of the Dialogue buy dragging the signal marker.