Reply To: OnStop called after and OnExecute when using dynamic selector

Forums 💬 NodeCanvas ⚙️ Support OnStop called after and OnExecute when using dynamic selector Reply To: OnStop called after and OnExecute when using dynamic selector

#15718
patrickl
Participant

    Thanks for the info.

    For now I’m working around the issue by creating an Action task that simply yields until the next frame before calling EndAction(). If I place this before the task in the higher priority node sequence I get the expected behavior so I don’t need to guard against this elsewhere.