Forums › 💬 NodeCanvas › ⚙️ Support › [BUG] CheckVariable broken? › Reply To: [BUG] CheckVariable broken?
Hey,
The problem stems from how Unity treats UnityEngine.Objects when they are deleted. I have added a special case in the CheckVariable to handle this situation and attached the fixed package for you here.
Let me know if that works for you.
Thanks 🙂