Reply To: [Major Bug] FSMOwner loses bound graph if gameobject is inactive

Forums 💬 NodeCanvas ⚙️ Support [Major Bug] FSMOwner loses bound graph if gameobject is inactive Reply To: [Major Bug] FSMOwner loses bound graph if gameobject is inactive

#16429
Gavalakis
Keymaster

    Hello,

    As soon as you enable the gameobject (and thus the “Awake” of the FSMOwner component is executed), the instance of the graph will be created and everything will work normally. So nothing is lost really. It is just that the Awake functions needs to be executed for initialization.

    Please let me know if that clarifies.
    Thanks.