Reply To: SuperActionState OnExit fired more then once in nestedFSM

Forums 💬 NodeCanvas ⚙️ Support SuperActionState OnExit fired more then once in nestedFSM Reply To: SuperActionState OnExit fired more then once in nestedFSM

#16809
Gavalakis
Keymaster

    Hey!

    Sorry for the late reply due to Eastern and thanks for finding this bug out along with providing the info. I can confirm that this is certainly a bug 🙂
    To fix this quickly (even though I need to run a few more tets), please open up FSM.cs and change the OnGraphStoped method to simply be like this:

     

    This will fix the double call.

    Thanks again!