Reply To: [Bug] Editing dynamic var name

Forums 💬 NodeCanvas ⚙️ Support [Bug] Editing dynamic var name Reply To: [Bug] Editing dynamic var name

#16856
Gavalakis
Keymaster

    Hey,

    Hm. This seems a problem with Unity’s DelayedTextField in general rather than specific problem to dynamic variables field, which occurs if you do not confirm the change (hit enter for example) before jumping to a different inspector. If you open up BBParameterEditor.cs and change line #93 from using a “DelayedTextField” and into using a normal “TextField”, there is no longer this issue. I opted to use DelayedTextField there for a few reasons, but normal TextField should also work fine. I might change this permanently as well.

     

    Let me know.

    Thanks.