Reply To: Iterator Decorator breakes 'current' variable

Forums 💬 NodeCanvas ⚙️ Support Iterator Decorator breakes 'current' variable Reply To: Iterator Decorator breakes 'current' variable

#16861
Gavalakis
Keymaster

    Hello,

     

    Hmm. Even with that piece of code comented out, if I run a Debug.Log(typeof(IList<Vector3>).GetEnumerableElementType());, it will correctly return typeof(Vector3). Maybe the issue lies somewhere else? What version of Unity are you using and what are the scripting backened, compatibility level and version in Unity Player Settings?

    Thank you.