Reply To: Access external object variables?

Forums 💬 NodeCanvas ⚙️ Support Access external object variables? Reply To: Access external object variables?

#17070
hellhound
Participant

    Hello,

    thanks for your reply. This is an option, but breaks the decoupling concepts I try to set up based on the ScriptableObject delegate pattern presented by Ryan Hipple on Unite 2017 (https://www.schellgames.com/blog/insights/game-architecture-with-scriptable-objects).

    Actually I think about implementing special condition tasks referencing those objects to perform the checks instead of using base conditions, referencing the blackboard (i.e. a special CheckAmmunition, CheckRange condition task). This task could access the weapon referenced by the avatar. I know this couples the task but only the task …

    Best regards,
    Christian