Reply To: Destroyed objects trigger NullReferenceExceptions when loading a scene

Forums 💬 NodeCanvas ⚙️ Support Destroyed objects trigger NullReferenceExceptions when loading a scene Reply To: Destroyed objects trigger NullReferenceExceptions when loading a scene

#17099
apalade
Participant

    Yeah, that’s what I meant by “fake null”. I figured it’s a real edge case for you but like you said – it’s nice to have everything tied up.

    Thanks for a great pair of assets by the way! NodeCanvas and FlowCanvas are absolutely crucial for our game and we use them both extensively. I promise to send you an extensive feedback doc once the game is finally out and I have some time. 🙂