Reply To: Accessing blackBoard variables from outside the FSM

Forums 💬 NodeCanvas ⚙️ Support Accessing blackBoard variables from outside the FSM Reply To: Accessing blackBoard variables from outside the FSM

#17525
zsoik
Participant

    Have you tried bool beginMoving = ??; gameObject.GetComponent<FSMOwner>().blackboard.SetValue("BeginMoving", beginMoving);?