I’d gladly make a visual example, but I’d first like to understand what kind example you are after 🙂
– The NodeCanvas “Check Event” condition is for checking NodeCanvas only events, send with the NodeCanvas “Send Event” action.
– The “Playmaker Send Event”, is just sending an event to the target Playmaker FSM. It is then totally up to the Playmaker design how this event is used if at all.
So, it is very important to clarify, that NodeCanvas events and Playmaker events are two totally different systems.
Once again, please let me know what kind of example you would like to see.
Thanks.