Reply To: Prefabs getting auto checked out of Perforce on save

Forums 💬 NodeCanvas ⚙️ Support Prefabs getting auto checked out of Perforce on save Reply To: Prefabs getting auto checked out of Perforce on save

#18122
Gavalakis
Keymaster

    Hey!

    Thanks for reporting this issue. I have found the cause of this.
    To fix this, please open up GraphOwner.cs, find and completely replace the method called “OnGraphSerialized” with the following code:

    As you can tell, the cause was calling SetDirty without first checking if something is actually changed. Making this change should resolve the issue, but please let me know if not.

    Thanks!