Reply To: iOS: ExecutionEngineException

Forums 💬 NodeCanvas ⚙️ Support iOS: ExecutionEngineException Reply To: iOS: ExecutionEngineException

#18728
democritus
Participant

    Heyo,

    no worries. Without XCODE attached? I’ll have to give that a try. Do you think that could be it? If so, what would be the reason for this?

    The BB variables work in the editor, yes. They trigger a debug log text but that’s all.

    The example scenes? I haven’t tried them – should I test them in the Editor or on an iOS device?