Reply To: CoreGamekit Integration Namespace Errors

Forums 💬 NodeCanvas ⚙️ Support CoreGamekit Integration Namespace Errors Reply To: CoreGamekit Integration Namespace Errors

#19050
async0x42
Participant

    Great!

    I actually was rewriting a different 3rd party integration for InventoryPro over to NodeCanvas the day before you posted this, but all of your scripts replaced mine anyhow!

    There was one that I didn’t see in your actions, which was for looting a treasure chest, to transfer all items to an inventory. The quick code changes I did to put it in NodeCanvas are as follows (near direct port from their integration):

    But I think the following is more along the lines of how you wrote the other tasks:

    (The integration I looked at simply pointed at InventoryManager.AddItem, but I think having the option for a specific inventory built in is useful too)

    P.S. Your tasks are generally better written than mine, so rewrite it how you see fit, if you want to add this task!