Hi, sorry for the confusing report. 🙂
Its just an error in the console in the Editor periodically, mostly when i play and stop our game or when the scene switches when the serializing of the blackboard kicks in. The fsMetaType error in the github gist there is the error i mean. Just reporting as maybe its a deeper issue. In a previous post i mentioned making the Variable base class use empty virtual methods instead of abstract and this seems to satisfy FullSerializer but i am unsure what effect it has on the BT system (no effect i think).