The problem comes from the fact that the Cooldown by default returns ‘Inactive When Limited’ and the repeater dosn’t correctly respond to that. In a few words its a small bug. You can either uncheck the option “Inactive when limited” in the cooldown filter decorator, or better open ip BTRepeater.cs and replace line # 44 with:
if (status != Status.Running){
I will fix it as well..
Thanks for finding that out 🙂