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http://www.npruehs.de/unity3d-windows-store-part-3-reflections/
this page helped me. i started to write methods like this. i started to change your core code 🙂
public static bool IsAssignableFrom(Type first, Type second) { #if NETFX_CORE return first.GetTypeInfo().IsAssignableFrom(second.GetTypeInfo()); #else return first.IsAssignableFrom(second); #endif }