Thank you for the answer. Our problem is as follows.
★ Director Camera Root is a child in a prefab that was originally created as a cutscene(script). However, if I create a cutscene prefab with Instantiate, ★ the Director Camera Root automatically disappears from the cutscene and goes to a node in the scene.
But Only occurs when loading from a bundle. so I have no choice comment that code out and now I add more code at DirectorCamera.cs : Check null at public static Camera renderCamera
It looks have no problems, but I’m not sure about this. I’m worried about the explanation with English.