Reply To: animator track bug

Forums 💬 Slate Sequencer ⚙️ Support animator track bug Reply To: animator track bug

#20691
itsallgoodgames
Participant

    i did more testing.

    If i put empty animator track, but the Animator contains a state containing a clip controlling property “x”, then “x” will be locked.
    if i remove the state from Animator, but i have an animation clip playin a clip that controls property “x”, then “x” will be locked.

    The only fix i can use is to disable Animator Component before my Property Action Clip.

    But this is very not flexible! what if i want to animate actor legs, but use property action clip for arms.
    if i have a clip that has arm properties animated somewhere on the track, then the arms are locked forever.

    please make more flexible.