Reply To: FinalIK breaks with an animated Slate cutscene on Start

Forums 💬 Slate Sequencer ⚙️ Support FinalIK breaks with an animated Slate cutscene on Start Reply To: FinalIK breaks with an animated Slate cutscene on Start

#20858
Gavalakis
Keymaster

    Hey,

    Hmm.. As far as I understand, the problem here is not in the order which they update, but rather the order in which FinalIK initializes and PlayCutsceneOnStart call Play() on the target assigned cutscene ( which both happen on Start() ).

    I think that the problem can also be solved by yielding one frame in the Start() function of PlayCutsceneOnStart.cs like so:

    Can you please confirm that the above change solves the problem by itself?
    Thanks!