Reply To: Export (bake) animations

Forums 💬 Slate Sequencer ⚙️ Support Export (bake) animations Reply To: Export (bake) animations

#21152
Gavalakis
Keymaster

    Hello again,

    Thanks for the clarification on the use case.
    Unfortunately this workflow is quite a bit beyond the scope of the use case for Slate :/, since Slate is designed for playing cutscenes within Unity, or render them with the Image Sequence Renderer provided. Exporting to fbx alone is quite a complicated task.
    Have you tried Maya’s 2017 Time Editor tool though? I think it will work great for your case, considering that you want the final destination to also be Maya as well and not Unity.

    Thanks.