Reply To: Export (bake) animations

Forums 💬 Slate Sequencer ⚙️ Support Export (bake) animations Reply To: Export (bake) animations

#21153
bluff
Participant

    Hi, thanks for the reply! What I’d like to do is bring a bunch of animation pieces (blinks, head animation, body animation, etc.) into slate and piece them together with layering to make a character performance over a long dialog track. Then I’d like to be able to bake all those layered animations (eyes, head, body) down into a single animation track that can be exported as an .fbx file and brought back into maya for polish or brought into another rendering program to be rendered out as a high quality movie file.