Reply To: Pausing mid-cutscene

Forums 💬 Slate Sequencer ⚙️ Support Pausing mid-cutscene Reply To: Pausing mid-cutscene

#21349
Gavalakis
Keymaster

    Hey,

    After some more digging, I found a case when this happens and that is when the target actor gameobject of an Actor Group is null/missing. Do you happen to have such an Actor Group in the problematic cutscene?
    When this happens I also get an error in the console UnassignedReferenceException: The variable _actor of ActorGroup has not been assigned.
    Can you confirm that please?

    If that is the case indeed, to fix this quickly, please open up AnimatorTrack.cs and add the following code at the top of the OnEnter() method:

    Let me know if that is the case.
    Thanks.

    (PS: Yes, I am testing everything in the latest Unity 5.4 release 🙂 )