Reply To: layer culling and multiple cameras

Forums 💬 Slate Sequencer ⚙️ Support layer culling and multiple cameras Reply To: layer culling and multiple cameras

#21403
crimson
Participant

    another update- i found that the background layer, when using deferred rendering is jittery. when using forward, it works fine.
    the front/top camera, cockpit in this case, is shaking and i cannot pinpoint the reason.

    i have very large space scene with huge difference in object size. i read some threads where people reported similar problems with large/distant objects. not sure but the also shaking seems to increase with speed. if needed i can provide a clip.