Reply To: node.isConnected – usage in build?

Forums 💬 FlowCanvas ⚙️ Support node.isConnected – usage in build? Reply To: node.isConnected – usage in build?

#22053
Gavalakis
Keymaster

    Hello again and happy new year!

    Is that code part of a custom node?
    If so, is the reason you are doing these checks, to avoid linking up variable nodes in the graph to avoid redundancy?
    In either case, I can see that .isConnected can be useful in certain cases 🙂 As such I will fix this so that it work in runtime for the next version, but until that next version, you can indeed remove the #if UNITY_EDITOR define from “ValidateConnections” and as such have it work as it was working before.

    Thank you!