I have attached for you here a new event node for Particle Collisions. This node will also be included in the next version 🙂
The only thing you will also need to do for this to work, is to please open up MessageRouter.cs file and add this piece of code anywhere in the class:
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voidOnParticleCollision(GameObject other){
Dispatch("OnParticleCollision",other);
}
Please let me know if the node works for you as expected.
Thanks.