Hey,
In the last version that is now on the asset store, the MoveTo node will get queued one after the other, so that all objects will move in order one after the other, so that there is no need of the coroutine node. Is that what you want? The objects to move one after the other?
Also I spoted a small bug in the MoveTo node script. Here is a fix.
Please open up Movement.cs script and replace the whole MoveTo class with the following new code: