Cycle through an array

Forums 💬 FlowCanvas ⚙️ Support Cycle through an array

Viewing 4 posts - 1 through 4 (of 4 total)
  • Author
    Posts
  • #22923
    rixter757
    Participant

      Hi Gavalakis,

      OKay if you please help me with this, I should be able to figure out the inner workings in general.

      I am trying to obtain the list of some game objects, then I want to perform transforms etc. So I’m attempting to print out the list of co-ordinates to screen. If you can explain what I am missing, and why my thinking is too simplistic…

      Thanks,

      Richard.

      PS. I’m just poking around with nodes to see if I can get them to work… great way to learn lol.

      #22926
      rixter757
      Participant

        Ok the first was a horrible attempt. I know programming structures, just clearly need to learn Unity’s API. The thing is, to do that, I should just go and do a Unity C# course. I thought this might help me learn, but it seems the other way around. Anyhoo, here is a better attempt, but not quite there yet…

        #22925
        Gavalakis
        Keymaster

          Hello,
          Please let me know where, or how I can help you.
          Here is how you can do what you are after.

          Thanks

          #22924
          rixter757
          Participant

            Ahhhh, excellent thanks Gavalakis 🙂

            I have a much better idea of how to proceed.

            As a suggestion for your site: Allow Authors to have Edit access to their first post… then once we establish the answer, we put it in with the first post. Like a Q&A. Really helps others learn fast without having to sift through the entire thread.

            Richard.

          Viewing 4 posts - 1 through 4 (of 4 total)
          • You must be logged in to reply to this topic.