Posted by Gav on Unity forums 🙂 This is an excellent example of the work that Flowcanvas saves you from having to do.
So, the easiest way would be to directly connect a gameobject to the Vector3 port, which is possible due to automatic conversion feature.
I have made it so that GameObject converts to Vector3 through its ‘.transform.position’ property
[attachment file=”Trans1.png”]
You could of course go the long way like this, since Transform, converts to Vector3 though .position: