why one node always shows running state

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  • #19489
    ariex
    Participant

      I created a BT which is added to a monster as a component, but when the game is running ,why one node always shows running state?

      #19495
      Gavalakis
      Keymaster

        Hello,

        Is your question specificaly related to the “Move To” action task?
        If so and if you are using an old version of NC, there was a bug with the movement tasks which has been fixed in later versions. Please make sure you update to latest version 1.5.9c

        If you mean something esle please let me know 🙂

        Cheers

        #19494
        ariex
        Participant

          Yes, it is a “Move To” task and the version is 1.5.5.
          I will update the version and try again.

          #19493
          ariex
          Participant

            Hi, I want to confirm that only “Move To” task has bug , or all movement tasks?

            #19492
            Gavalakis
            Keymaster

              Hello,

              If you mean in old version all movement tasks had that bug.
              But it’s fixed in versions after 1.5.5.

              Did you upgrade?

              Thanks

              #19491
              lijingsama
              Participant

                Hi

                The problem is show on 1.5.9w again.
                Please tell us how to fix it.
                Thanks.

                #19490
                Gavalakis
                Keymaster

                  Please send me an email (info@nodecanvas.com) and I will immediately send you new version 1.6
                  The last version has a tremendus bug in behaviour trees.

                  Thanks a lot for th patience.

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